!!!!! SPOILERS AHEAD !!!!!
Hello everybody!
I'm really happy to be able to share my work on the latest Assassins Creed DLC.
I was in change of doing the terrain, level art and some layouts for the locations in Aaru. I had to come up with benchmarks that we could apply thorough out the afterlife to get consitant quality and atmosphere. I worked very close with level designer Victor Mourey to make art and design go hand in hand. We had a blast designing this world.
Thanks to Eddie Bennun for the awesome Art Direction!
A big thank you to my then Lead Andrey Stefanov who helped us with some of the bigger design challenges.
And a HUGE shutout the the technical team more specificly Samuil Munis and Pavel Kalinov for making the endless wheat possible!
Thanks Anton Marinov for finishing the Scorpion Den! :D
(if I forgot you please let me know <3)
Georgi Gavanozov - Lighting Artist
Kosta Milev - VFX artist
Anton Dessov - VFX artist