On this one I was again responslible for the level art in the tomb, we once more had issues with the ''empty'' walls so we also did a big decal pass on this one. This tomb was filled with puzzles that the player had to solve to continue into the tomb, so It was really important to work close with the level designer to make sure nothing broke and everything worked in the end. Overall I really enjoyed working on this one :)
Level Designer : Desislava Sheinova
Lighting Artist : Iveta Yordanova | https://www.artstation.com/iveponka
Lead Artist : Nikolay Peev
Art Director : Eddie Bennun | https://www.artstation.com/eddiebennun