Hello again! Here's some more level art from the production time on Assassin's creed: Origins.
Tomb of the Cynic! I was responsible for the terrain work inside and outside. I was also responsbile for the environmental story telling/level art. I did a few passes on the rocks inside and outside to make them more interesting while keeping the gameplay clean. I worked close with the level designer to make sure that fighting the lions would be smooth and as bug free as possible.
Level Designer: Danail Petrov
Lighting Artist: Georgi Gavanozov | https://www.artstation.com/gavanozov
Lead Artist : Nikolay Peev
Art Director : Eddie Bennun | https://www.artstation.com/eddiebennun