Assassin's creed origins - Tomb of Smenkhkare

Hey guys! Here's some of the work I did during the production of Assassins Creed Origins. Enjoy! :)

I was responsible for the level art and delivering a clear environmental story telling while working closely with the level designer to secure a bug free and fun game-play experience.

Level Designer: Victory Mourey | http://mourey-victor.com/
Lighting : Iveta Yordanova | https://www.artstation.com/iveponka
Lead : Rossen Tzvetanov
Art Director : Eddie Bennun | https://www.artstation.com/eddiebennun